Enemies
Alien Bug

Health: 5
Attack Power: 2
Projectile Attack Power: 1
Attack Power: 2
Projectile Attack Power: 1
Alien Monster

Ball Puzzle

Big Gray

Birdman

Health: 12
Attack Power: 1.5
Projectile Attack Power: 0.5
Attack Power: 1.5
Projectile Attack Power: 0.5
Blade

Attack Power: 2
If you see these things popping up and down in a room you enter, get out of there as fast as you can! The blades pop up and down quicker than Mike can throw a fastball, and they can't be destroyed. They also have a tendency to follow Mike around a bit, so don't hang around longer than you need to.
If you see these things popping up and down in a room you enter, get out of there as fast as you can! The blades pop up and down quicker than Mike can throw a fastball, and they can't be destroyed. They also have a tendency to follow Mike around a bit, so don't hang around longer than you need to.
Blob

Health: 3
Attack Power: 1.5
Attack Power: 1.5
Bonespitter

Boobytrap

Boulder

Attack Power: 2.5
Cactusman

Health: 6
Attack Power: 2
Projectile Attack Power: 1
Attack Power: 2
Projectile Attack Power: 1
Cobra (orange)

Health: 5
Attack Power: 1.5
Attack Power: 1.5
Cobra (purple)

Health: 6
Attack Power: 1.5
Attack Power: 1.5
Crocodile

Health: 8
Attack Power: 1.5
Attack Power: 1.5
Cyclops Bandit

Health: 8
Attack Power: 2
Projectile Attack Power: 3
Attack Power: 2
Projectile Attack Power: 3
Dirty Chest

Health: 4.5
Attack Power: 2.5
Projectile Attack Power: 1
Attack Power: 2.5
Projectile Attack Power: 1
Dirty Coin

Health: 2
Attack Power: 1
Attack Power: 1
Duck

Health: 3
Attack Power: 0.5
Projectile Attack Power: 0.5
Attack Power: 0.5
Projectile Attack Power: 0.5
Fire

Attack Power: 1
Force Field

Health: 4
Frakenstein's Bride

Frankenstein

Ghostly Group

Giant Blob

Giant Sewer Rat

Health: 12
Attack Power: 2
Projectile Attack Power: 3
Attack Power: 2
Projectile Attack Power: 3
Gold Knight

Golden Child

Health: 2
Attack Power: 1
Attack Power: 1
Grass Monster

Health: 1
Attack Power: 1
Attack Power: 1
Grizzly (blue)

Health: 5
Attack Power: 1.5
Projectile Attack Power: 2
Attack Power: 1.5
Projectile Attack Power: 2
Grizzly (gold)

Health: 8
Attack Power: 1.5
Projectile Attack Power: 2
Attack Power: 1.5
Projectile Attack Power: 2
Hedgehog

Health: 3
Attack Power: 1
Attack Power: 1
Hippo

Health: 2
Attack Power: 1
Projectile Attack Power: 1
Attack Power: 1
Projectile Attack Power: 1
Jellyfish (orange)

Health: 3
Attack Power: 1
Attack Power: 1
Jellyfish (white)

Health: 2
Attack Power: 1
Attack Power: 1
Knight

Lizard (purple)

Health: 2
Attack Power: 1
Attack Power: 1
Lizard (red)

Max Mummy

Health: 9
Attack Power: 1.5
Attack Power: 1.5
Mine Rider

Health: 24
Attack Power: 2
Projectile Attack Power: 1
Attack Power: 2
Projectile Attack Power: 1
Miner Ghoul

Health: 1
Attack Power: 2
Projectile Attack Power: 1
Attack Power: 2
Projectile Attack Power: 1
Mini Monster

Mini Mummy

Health: 2
Attack Power: 0.5
Attack Power: 0.5
Mutant Frog (green)

Health: 2
Attack Power: 0.5
Attack Power: 0.5
Mutant Frog (red)

Health: 4
Attack Power: 1
Attack Power: 1
Nocto (blue)

Health: 1
Attack Power: 0.5
EEK! Direct from Transylvania, these winged nightmares fly around the room at varying speeds. The blue ones fly at a normal speed, while the much faster red ones can give Mike an unwanted case of whiplash. You might want to sit and rest and let them come to you at first!
Attack Power: 0.5
EEK! Direct from Transylvania, these winged nightmares fly around the room at varying speeds. The blue ones fly at a normal speed, while the much faster red ones can give Mike an unwanted case of whiplash. You might want to sit and rest and let them come to you at first!
Nocto (red)

Health: 2
Attack Power: 1
EEK! Direct from Transylvania, these winged nightmares fly around the room at varying speeds. The blue ones fly at a normal speed, while the much faster red ones can give Mike an unwanted case of whiplash. You might want to sit and rest and let them come to you at first!
Attack Power: 1
EEK! Direct from Transylvania, these winged nightmares fly around the room at varying speeds. The blue ones fly at a normal speed, while the much faster red ones can give Mike an unwanted case of whiplash. You might want to sit and rest and let them come to you at first!
Owl

Health: 4
Attack Power: 1.5
Attack Power: 1.5
Pinball

Attack Power: 1
Rocky (brown)

Health: 2
Attack Power: 3
Projectile Attack Power: 2.5
These guys have rocks in their heads, literally! Two types can be found in your journey. Brown Rocky's are pretty weak, but they hide themselves underground while quickly making their way across a room. If you don't move out of their way, you'll get hurt. Once they stop and completely show themselves, avoid the rocks they throw at you and attack them fast. Purple Rocky's move much slower than their brown counterparts and don't throw stuff at you. However, they are stubborn, and won't go down with just a couple of hits. Hit them hard and fast, and show them who's the superior brain.
Attack Power: 3
Projectile Attack Power: 2.5
These guys have rocks in their heads, literally! Two types can be found in your journey. Brown Rocky's are pretty weak, but they hide themselves underground while quickly making their way across a room. If you don't move out of their way, you'll get hurt. Once they stop and completely show themselves, avoid the rocks they throw at you and attack them fast. Purple Rocky's move much slower than their brown counterparts and don't throw stuff at you. However, they are stubborn, and won't go down with just a couple of hits. Hit them hard and fast, and show them who's the superior brain.
Scorpion (blue)

Health: 3
Attack Power: 2
Projectile Attack Power: 1
Attack Power: 2
Projectile Attack Power: 1
Scorpion (pink)

Health: 2
Attack Power: 1.5
Attack Power: 1.5
Sewer Rat

Health: 3
Attack Power: 0.5
Attack Power: 0.5
Skeleton

Health: 1
Attack Power: 2
Attack Power: 2
Skull Bug

Health: 4
Attack Power: 1
Attack Power: 1
Snowman

Health: 3
Attack Power: 1
Attack Power: 1
Sorcerer

Spider (gray)

Health: 2
Attack Power: 1
Projectile Attack Power: 0.5
Attack Power: 1
Projectile Attack Power: 0.5
Spider (green)

Health: 3
Attack Power: 1
Projectile Attack Power: 0.5
Attack Power: 1
Projectile Attack Power: 0.5
Spike Fence

Stake

Attack Power: 2
Similar to Blades in their attack style, Stakes move just as fast and are just as sharp. Also like Blades, you can't destroy them, so don't stick around.
Similar to Blades in their attack style, Stakes move just as fast and are just as sharp. Also like Blades, you can't destroy them, so don't stick around.
Tombstone

Wall Stakes

Attack Power: 2
Wild Boar

Health: 1
Attack Power: 0.5
Attack Power: 0.5
Zoda Spawn

Health: 3
Attack Power: 1.5
Direct from the big guy himself, these nasty mini-incarnations of the Prime Invader are stubborn and know nothing else except to kill Mike. Don't let them gang up on ya, or you could be in for big trouble.
Attack Power: 1.5
Direct from the big guy himself, these nasty mini-incarnations of the Prime Invader are stubborn and know nothing else except to kill Mike. Don't let them gang up on ya, or you could be in for big trouble.
Zodasaur

Zombie

Health: 6
Attack Power: 1.5
Attack Power: 1.5